![]() The patent, the first for an electronic game, was never used by either the inventors or DuMont Laboratories, and the device was never manufactured beyond original handmade prototype. The patent for the device was filed on Januand issued on December 14, 1948. The two inventors were inspired by the radar displays used in World War II, which Goldsmith had worked on during the war. in physics from Cornell University in 1936 with a focus on oscilloscope design, was at the time of the device's invention the director of research for DuMont Laboratories in New Jersey. The pair worked at television designer DuMont Laboratories specializing in the development of cathode ray tubes that used electronic signal outputs to project a signal onto television screens. The cathode-ray tube amusement device was invented by physicists Thomas T. It didn't have any marked effect on the video game industry as a whole. It can be considered the first video game, although given the lack of a computing device, it is often mentioned, but not credited, as such. Only one was ever built, and it never went into commercial use, and the only one prototype ever existed. The device was built using analog electronics, and was constructed in 1947, with the patent filed and accepted in 1948. The device simulates an artillery shell arcing towards targets on the cathode-ray tube screen, which is controlled by the player by adjusting knobs to change the trajectory of a CRT beam spot on the display in order to reach plastic targets overlaid on the screen. and Estle Ray Mann (the latter of which is not eponymous with the device), the Cathode-ray tube amusement device used a cathode-ray tube and an oscilloscope to create a basic and fairly rudimentary game through electric responses. The Cathode-ray tube amusement device is the earliest known interactive electronic game and was, or can at least be theoretically considered, a handheld electronic game, as well as the first known instance of a video game device. Never released for commercial sale (built in 1947) =)Īnd lastly, here’s a video of me playing a user-created game of the same name.Circuitry schematic of the patented product Ummm, let’s just take history’s word that it worked back then. ![]() You can see the patent here: It has an interesting intro, then it gets deeper and deeper into the physics. This might help: Actually, it’s kind of mesmerizing. Since the game doesn’t exist, I can’t show it to you. Apparently, they were able to create a simulation of an explosion on target using a sliding contractor. If you are truly into physics, you would know what I mean when I say that you connect a cathode ray tube (creates electronic signal) to an oscilloscope (displays electronic signal via rays of light on a monitor) and use knobs to control the angle of light traces displayed. It was never released to the marketplace and no working model exists today. and Estle Ray Mann came up with this idea, and by 1947, they submitted a patent for the device, a first for an electronic game. That’s the reason my post has a “?” It’s based on World War II displays, and players would use knobs to adjust the trajectory of light beams, (the missiles), in an attempt to hit targets printed on clear screen overlays. But did you ever think a game could get any more basic than that?Īccording to the history on, if you consider a video game to be “any electronic game displayed using a video output device” then this would be considered the first. Apparently, Pong was not the first game as I originally thought. And the pictures don’t make it any more pleasing.
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